Computers at the Speed of Thought

The first computers used to cost millions of dollars and were locked inside rooms that were equipped with some special electrical circuit and the air conditioning. The people who were expert in using that computer were first trained and were later made to write programs in the computer’s specific language. And today, the gesture-based interaction using the multitouch pads and touchscreens allowed the user to interact with digital devices in many ways. These interactions were quite similar to that when we interact with the physical objects.

This newly immersive world is not only open to more people rather it allows almost everyone to exercise their own creativity and some of the innovative tendencies. However, these capabilities are no longer dependent on the coding experts; hence, Mozilla’sA-Frame” is making the task of building the complex virtual reality models much easier for coding experts. On the other hand, Google’sTilt Brushsoftware is making it easier for the user to edit 3D worlds without performing any programming skills at all.

Reducing the Expertise Needed

From the first computers that were dependent on the machine specific languages; the first major improvement that occurred in the computer industry was the development of the Fortran programming language. It later extended the range of programmers to the scientists and to the engineers who were found very comfortable with mathematical expressions.

From the first computers that were dependent on the machine specific languages; the first major improvement that occurred in the computer industry was the development of the Fortran programming language. It later extended the range of programmers to the scientists and to the engineers who were found very comfortable with mathematical expressions.

Planning For Longer Term

The low cost and open sourced projects such as the OpenBCI allowed people to assemble their own neuroheadsets that captured the brain’s activity noninvasively. Later, in the upcoming ten to fifteen years, such hardware and software using the using such neuroheadsets could be helpful in assisting the user by recognizing the nouns that he might have thought in the past few minutes.

The low cost and open sourced projects such as the OpenBCI allowed people to assemble their own neuroheadsets that captured the brain’s activity noninvasively. Later, in the upcoming ten to fifteen years, such hardware and software using the using such neuroheadsets could be helpful in assisting the user by recognizing the nouns that he might have thought in the past few minutes.

While working towards the future it was considered that the human could be able to communicate directly with the computers and this open channels of a totally new world before all of us.

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Vineeta Sharma Written by: